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29 Mar 2023, 06:45
Hello, this is the STEPWATCH . We believe that many users may be concerned about the lack of recent announcements regarding the level-up feature. We would like to inform you that internal testing for the upcoming level-up system will be conducted on March 29 at 6:00 PM before its first official release. Please note that this test will be conducted on a separate server and will not be open to general users. The internal testing for the level-up feature will take place on the test server on March 29 at 6:00 PM. The contents of the test will be disclosed on March 31, which includes the following updates:

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StepWatch
StepWatchSWP #2531
Telegram
29 Mar 2023, 06:50
⌚️Function to be updated on March 31 1️⃣ Level-up feature Whitepaper 🇺🇸: Whitepaper ✅Summary of the Level-up feature 👉 Changes in SWP consumption per level 👉 Additional cool-down time upon leveling up 👉 Changes in fusion success and destruction probability after leveling up, and level-down feature 2️⃣ QCK feature among STAT features (reduction in repair cost) Whitepaper 🇺🇸: Whitepaper ✅Summary of STAT feature: 👉SPD: CoolTime reduction - 1% decrease per 1 point 👉CRY: Increase in SWE rewards - 2% increase per 1 point 👉QCK: Reduction in repair costs - 1% decrease per 1 point 👉LCK: Increase in probability of finding secret boxes - 1% increase per 1 point ⚠️Starting from March 31st, only QCK will increase upon leveling up. 1️⃣ After all four stats have been revealed, the level will remain the same and the stats will be reset. 2️⃣ Future stats will increase based on random probability, not designated by the user. 3️⃣ After testing the above two features, they will be released to users. 4️⃣ Updates for SPD, CRY, and LCK will also be released soon. 5️⃣ For more information on leveling up and stats, please refer to the white paper.
️Function to be updated on March 31. Level-up feature. Whitepaper. : Whitepaper. Summary of the Level-up feature.
⌚️Function to be updated on March 31 1️⃣ Level-up feature Whitepaper 🇺🇸: Whitepaper ✅Summary of the Level-up feature 👉 Changes in SWP consumption per level 👉 Additional cool-down time upon leveling up 👉 Changes in fusion success and destruction probability after leveling up, and level-down feature 2️⃣ QCK feature among STAT features (reduction in repair cost) Whitepaper 🇺🇸: Whitepaper ✅Summary of STAT feature: 👉SPD: CoolTime reduction - 1% decrease per 1 point 👉CRY: Increase in SWE rewards - 2% increase per 1 point 👉QCK: Reduction in repair costs - 1% decrease per 1 point 👉LCK: Increase in probability of finding secret boxes - 1% increase per 1 point ⚠️Starting from March 31st, only QCK will increase upon leveling up. 1️⃣ After all four stats have been revealed, the level will remain the same and the stats will be reset. 2️⃣ Future stats will increase based on random probability, not designated by the user. 3️⃣ After testing the above two features, they will be released to users. 4️⃣ Updates for SPD, CRY, and LCK will also be released soon. 5️⃣ For more information on leveling up and stats, please refer to the white paper.
StepWatch
StepWatchSWP #2531
Telegram
29 Mar 2023, 06:47
StepWatch telegram news 29 March 2023 06:47